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[Enjin Archive] REDSTONE GLITCH
Started by [E] iSoccerplayer

[E] iSoccerplayer

[E] iSoccerplayer

Enjin Archive
Joined
25 Sep 2011
Last Seen
14 Aug 2017
Topics
76
Posts
789
I found a glitch in the redstone circuitry. When a 1-clock's pulse goes into a 'repeater' type thing, the repeater's torch doesn't seem to be affected. I have a photo posted below to show whats going on.

GLITCH2.png

This is how it works when a solid stream of power is put into the block. The torch on the other side of the block is powered off.

GLITCH.png

This is what happens when a rapid pulse is added (1-clock) The torch on the block isn't affected by the pulse.

In Single player, it works fine. Im not sure what is going on..
[E] iSoccerplayer · over 14 years ago