Sequel_Sentry wrote:
You are ignoring several things Antonyoo, it is near impossible to get to 1000 within even a months time. Disarm can have the facet of stealing swords, but it's the only way someone with disarm can win a fight. Without it, the skill is useless.
When I say look at your own benefits, I'm talking about the bleed effect on the sword and the faster leveling/extra damage you are getting through it. This allows you to hit people very hard, very fast, regardless of the type of sword.
And the sword doesn't fling forward, it goes straight down where the person is standing, so unless they move, they keep it.
Just because it is hard to MAX OUT a skill within a month does not mean it is hard to train. Even if it took several months to max it out, I believe we need to consider the long-run consequences. This has been mentioned before.
And also, I do not believe that it is our job to give unarmed people a fighting chance against those who have brought a weapon. This point has been made by several people, including myself. And if you disagree with this statement, than we just have a fundamentally different way of viewing what constitutes a fair balance for unarmed people.
And I personally believe that the function swords and axes provide will add a new twist to PVP. And I feel as though it is unfair of you to compare the effects of swords and axes to disarm, because the former two skills does not lead to people simply trying to steal and run away. They encourage people to kill their opponents.
And let me remind you that I am not the only one benefiting from the skills. Before mcmmo was implemented, most if not all pvpers used swords. So I disagree with your claim that this new change has given me an advantage over others. If you would like to consider "others" as those people who focus on disarm, I disagree with your view that they are "pvpers" in the first place. In my opinion, they are robbers, who "steal" rather than "kill".